UO Toolkit
Jump straight in
Before you use this
Template builder
Race & account
Race sets your energy resist cap, bonus mana and regeneration, and which items you can wear at all.
Male or female
This changes nothing in the maths — it is the body your paperdoll is drawn on, and which version of each piece of art is used.
Name & description
The character's own name and a few words about them. Both travel with the build when you save or publish it.
Your character drawn as you choose
What this race gives you every passive, in full
Permanent stat bonuses
Everything here raises your stat cap for good, so a veteran account and a new one do not build the same character.
Skill cap
A single skill is a different matter. It stops at 100 until a power scroll takes it to 105, 110, 115 or 120, and only where such a scroll exists — of the skills this tool offers, have none. UOGuide says item bonuses do not get past that either: raising a skill over 100 with jewellery still needs the scroll that raised the cap. [!] uo.com does not say that either way, so it rests on UOGuide alone. Which is what makes +skill jewellery worth wearing: it does not lift your ceiling, it buys back real points under the 720.
Not every skill can go on jewellery. uo.com's Imbuing page and UOGuide both print the same five skill groups, and a piece of jewellery carries at most one skill out of each group — five in all — looted or imbued alike. A skill in none of the groups cannot be bought back with +skill at all: of the ones here, . Each skill row shows its group, or says so where there is none.
Skills
Start from a preset or build your own. Type what the character sheet reads with the gear on. The 720 counts real points only, so anything over it has to come from +skill on your jewellery.
Skill mastery Tier III
Skill passives what each skill gives you for free
Weapon
Pick the base weapon, then put on it what LOOT can carry. A PvP weapon is looted or reforged, so the ceilings here are the ones uo.com publishes for loot.
Properties on this weapon
Damage type
What it does
Gear
One row per slot. Pick a named artifact, or pick the looted / crafted option and a row of mods opens underneath for you to set.
One page: set your stats and switch your buffs at the top, and read everything they come to underneath. Nothing to press in between.
Your character, and everything it comes to
The character first, then what it works out to. Green is exactly at cap. Amber is past it, so the excess is wasted. Red is below the number you build to.
Your character drawn from the client's own art
Buffs & debuffs
Base stats
Stat balancing move a point without changing the total
Equipment Stats [!]
The grid every slot against every property
Every capped property
Show all 28 properties as a table
Melee / archery damage
Damage by type weapon split × target resist
Stat potion strength
That reproduces the measurement exactly: 90 Alchemy in 50 item EP is 50 + 27.27 = 77.27%, and 20 × 1.7727 = 35.45, which floors to the +35 seen in game.
Armor refinements
Character & derived
Tools
The calculators that answer one question each. They all read the character you built, so nothing needs typing twice.
Damage & swing speed what-if: type any weapon and skills
How it is worked out
Healing & regeneration what-if: type any skills
What a bandage heals, how long it takes, and what that comes to per second — with interruptions counted.
By dexterity
What you can and cannot do
Regeneration
What comes back on its own, per second, for the regen you are carrying.
What each further point of Mana Regeneration buys
How it is worked out
Swing speed
Weapon hit spell damage [!]
Alchemy / potion damage
Incoming damage enemy on your template
Virtues
Parry
Bandage / healing
Community
Other players: what they know, what they have built, what they are selling, and talking to them.
Trivia leaderboard
Right answers, most first. A new question every four hours.
User builds
Search what other players have published, rate them, and read what everyone else thought.
Marketplace
Advertisements only. You and the buyer meet in game and make the trade yourselves — nothing is bought, sold or paid for in this app.
Direct message
Private conversations with other players. Nothing here is public and nothing is posted anywhere.
Guilds
Every guild anybody here is wearing. Open one to see who is in it.
User directory
Everybody this app has heard of. Search for somebody, see what they have built and how they have traded, and open their profile from here.
Usage
Where time goes, screen by screen. Yours is measured; everybody else's is not, and the table says which is which on every row.
Crafting
Refinements, enhancement materials and the imbuing calculator.
Armor refinements
Refinements do not change a piece. They move the CAPS your whole suit is measured against — buying maximum resist with maximum Defence Chance Increase, or the reverse.
The two directions
Which components your armour takes
The five grades
Combining the small ones
Where the components come from
Where they are applied
How far the trade goes [!]
Coming later
Enhancement materials
What a piece is MADE OF, on top of what it already carries. Not to be confused with the armour type — leather, plate, bone — which is what the piece is.
Ingots
Leathers
Dragon scales
Woods
Woods, on a bow or wooden weapon
Woods, on a shield
The rules
Enhancing a looted piece
Imbuing calculator
Pick the piece, pick the properties, and watch the weight. Five properties and one allowance is all an item gets.
Properties
Already on it, and not imbuable
What to gather
How the weight works
Reference
The spellbooks, the alchemist's table, the key, and every number in here that no official source publishes.
Magery
Necromancy
Chivalry
Bushido
Ninjitsu
Spellweaving
Mysticism
Potions
Timers
How long a thing lasts, and how soon it can happen to you again. Every figure here is printed somewhere — and no two of them are printed in the same place.
Colour key
Undocumented figures [!]
Item hues, and why there are so few
Suggested suit per template
Hit spell base damage [!]
Armour materials
About this build
Version history
What changed, and when. The web app and the phone app ship together, so a version number means the same thing in both. The Excel workbook is stored at v22.4 — it is still built from this same data whenever it is wanted, but it is no longer part of every release.
Credits
Sources
Built with
Ownership
Feedback
Moderation
Wishlist
Things this toolkit should do and does not do yet. Anything written here is kept on this device.